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1. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
Red Star's resident dual wield galmando plc expert/troll reporting in. The speed buff is welcome; its much easier to lead shots on derpships (about 50-100 m more further on avg than pre buff). Just add more gravity on the arc because right now the...
- by Smoky Fingers - at 2014.09.25 07:55:00
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2. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Sooo, the thales is classified as a tactical variant? and its going to keep charlie's reticle according to the current plan?
- by Smoky Fingers - at 2014.08.26 11:01:00
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3. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Same argument as ramship vs ADS, groundwise . The tools are there, except countering such tactics is tough and require complete attention on the task. Most of the time , vehicle users have infantry kill farming as priority over vehicle countering.
- by Smoky Fingers - at 2014.06.23 22:29:00
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4. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Swarms... Increase range Reduce tracking value from 100 to 99 Introduce deadzone and missile turning radius
- by Smoky Fingers - at 2014.06.10 11:28:00
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5. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
CCP Rattati wrote: EZ mode Thaling and Railing would be possible, just not rewarded in any way. Ooooooooo shots fired....... From the redline CCP Rattati, you're okay
- by Smoky Fingers - at 2014.06.04 05:29:00
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6. Can Dust 514 mercs get a full respec next update - in Feedback/Requests [original thread]
Anyone who wants a full respec probably has pro v. Flaylocks
- by Smoky Fingers - at 2014.05.29 21:29:00
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7. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: You actually have to kill all the clones to extract the ISK. So if people in the donuts want to try and kill/suicide 1000s if clones a day more power to them. They still have to actively extract the wealth one clone at a time....
- by Smoky Fingers - at 2014.05.25 05:29:00
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8. request: remove kill to death ratio - in Feedback/Requests [original thread]
Might as well remove kill and death count because whoever has skilled at least one level in math can calculate their own kdr
- by Smoky Fingers - at 2014.04.12 18:17:00
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9. [idea] Nova knife charge up attack armor invincibility - in Feedback/Requests [original thread]
I wouldn't intend to make it op of course. More of like a niche ability kinda like what awry mentioned, something that's there yet to be discovered by people who haven't read this thread. It could last a legnth of like about a tenth of the attack ...
- by Smoky Fingers - at 2014.02.27 07:35:00
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10. [idea] Nova knife charge up attack armor invincibility - in Feedback/Requests [original thread]
Awry Barux wrote: I'm not entirely sure what you mean. Do you mean, make them like a lightsaber where you magically bat away bullets? Yes , I guess.
- by Smoky Fingers - at 2014.02.27 04:29:00
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11. [idea] Nova knife charge up attack armor invincibility - in Feedback/Requests [original thread]
Or some high resistance bonus. Or a deflection thingy. Applies to FOV. Doesn't apply to explosive damage. I can't go wrong for requesting a buff to nova knives right? I have no sp in nova knives too.. Schwingschwing this would make for an interes...
- by Smoky Fingers - at 2014.02.27 04:13:00
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12. [Suggestion] Switch the ads sights between the Minmatar assault Combat Rifle an... - in Feedback/Requests [original thread]
Makes more sense right? ...edit title
- by Smoky Fingers - at 2013.12.14 00:39:00
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13. [Suggestions/Request] Reviving and Bleeding Out - in Feedback/Requests [original thread]
{Using DS3 layout} Upon a short time after a non lethal KO you are introduced to a nifty little window showing some little whatnots of your attacker and are given an option (X) to either call for help or continue [O] to a different screen in whi...
- by Smoky Fingers - at 2013.12.12 09:13:00
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14. [Feedback] Getting stuck - in Feedback/Requests [original thread]
Did a great job with the terrain smoothing, but man made and other static objects such as crates and walls seem "stickier" than last build. I've gotten stuck going up a flight of stairs more times than going through the "hilliest" sections of some...
- by Smoky Fingers - at 2013.05.08 08:06:00
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15. Increase first person fov - in Feedback/Requests [original thread]
hershman001 wrote: Here we go, it's another armchair game dev who is not afraid to discuss what he knows nothing about. Oh the irony;going on topic, as an fps'er with cs roots i do wish for an extra 30 degrees of fov, but there are some va...
- by Smoky Fingers - at 2013.03.31 21:25:00
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16. [Request] How about add prone position to the game? - in Feedback/Requests [original thread]
Nope, disagree with prone idea. While drop shotting and prone sniping would ba a great addition to anyones arsenal, i feel it ruins this games great pacing and match-ups in gun fights. The current stance options as is forces one to look at such th...
- by Smoky Fingers - at 2013.03.08 07:40:00
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17. graphics - in Feedback/Requests [original thread]
compare the graphics to other f2p fps'; this game is a staircase above and climbing away. also, make it a habit to lower graphical expectations when it comes to "first glimpse" trailers *cough* killzone 2 *cough* *cough* MGS4 *cough* *cough**cou...
- by Smoky Fingers - at 2013.03.05 05:34:00
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18. [Request] More Grenade Variants - in Feedback/Requests [original thread]
a few off ideas off the top of my head but thread not just limited to my ideas {tagging grenade} -low-mid damage large radius grenade that increases targets' scan profiles for X time. {breach grenade} - very low damage medium radius grenade wh...
- by Smoky Fingers - at 2013.03.02 02:30:00
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19. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Cloaking would be fun and awesome to play with, even against, and I'd just like to add my thoughts to your outline. I would think it'd be better to remove cloak deactivation due to being inside a certain radius (you've speci...
- by Smoky Fingers - at 2013.03.01 12:24:00
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